XDrawImageString

Syntax

XDrawImageString(display, d, gc, x, y, string, length)
      Display *display;
      Drawable d;
      GC gc;
      int x, y;
      char *string;
      int length;

Arguments

display Specifies the connection to the X server.
d Specifies the drawable.
gc Specifies the GC.
x
y
Specify the x and y coordinates, which are relative to the origin of the specified drawable and define the origin of the first character.
string Specifies the character string.
length Specifies the number of characters in the string argument.

Description

This function uses both the foreground and background pixels of the GC in the destination.

The effect is first to fill a destination rectangle with the background pixel defined in the GC and then to paint the text with the foreground pixel. The upper-left corner of the filled rectangle is at:

[x, y - font-ascent]

The width is:

overall-width

The height is:

font-ascent + font-descent

The overall-width, font-ascent, and font-descent are as would be returned by XQueryTextExtents() using gc and string. The function and fill-style defined in the GC are ignored for these functions. The effective function is GXcopy , and the effective fill-style is FillSolid .

For fonts defined with 2-byte matrix indexing and used with XDrawImageString(), each byte is used as a byte2 with a byte1 of zero.

The function uses these GC components: plane-mask, foreground, background, font, subwindow-mode, clip-x-origin, clip-y-origin, and clip-mask.

XDrawImageString() can generate BadDrawable , BadGC , and BadMatch errors.

Diagnostics

BadDrawable A value for a Drawable argument does not name a defined Window or Pixmap.
BadGC A value for a GContext argument does not name a defined GContext.
BadMatch An InputOnly window is used as a Drawable.
BadMatch Some argument or pair of arguments has the correct type and range but fails to match in some other way required by the request.

See also

XDrawImageString(), XDrawImageString16(), XDrawString(), XDrawText(), XLoadFont(), XTextExtents(), "Drawing Image Text Characters".
Christophe Tronche, [email protected]